Game Development & Publishing

  • ASSOCIATE OF APPLIED SCIENCE (A.A.S.) IN GAME DEVELOPMENT & PUBLISHING

Designing Worlds, Building Experiences
The Associate of Applied Science in Game Development & Publishing at Design University equips students to enter one of the world’s fastest-growing creative industries. In just two years, this fully online program combines game design principles, storytelling, programming, and publishing strategies to prepare graduates for careers across the interactive entertainment spectrum.

Students explore the entire game development pipeline; from ideation and prototyping to asset creation, coding, testing, and distribution. Coursework covers 2D and 3D asset design, level building, gameplay mechanics, and game engines (Unity/Unreal) while also addressing the business side of publishing, including marketing, monetization, and distribution platforms. By graduation, students are equipped not only to create engaging digital experiences but also to successfully publish and promote them in a competitive marketplace.

Global, Future-Ready Perspective

The gaming industry is a global cultural force, and our program embraces this international outlook. With input from game developers, publishers, and interactive media experts worldwide, students learn how cultural contexts shape play, narrative design, and market appeal. Special emphasis is placed on emerging trends such as AR/VR gaming, mobile-first design, and the integration of AI in gameplay and storytelling; ensuring graduates are prepared for both today’s opportunities and tomorrow’s innovations.

Experiential Learning in a Digital Studio

Students participate in project-based studios and collaborative development teams, mirroring real-world production environments. Through online labs and peer critiques, they design and test prototypes, apply player feedback, and refine mechanics for maximum impact. AI-powered tutoring and analytics track progress, providing tailored guidance as students build a portfolio of original games and interactive experiences that demonstrate both technical skill and creative storytelling.

Career Outcomes

Graduates of this program are prepared for entry-level and independent roles across the gaming and digital media industries. Career opportunities include:

  • Game Developer
  • Level Designer
  • Gameplay Programmer
  • Game Artist or Asset Designer
  • Game Tester/QA Specialist
  • Indie Game Publisher/Entrepreneur
  • Interactive Media Designer

Entry Requirements: High school diploma (or equivalent).

Quick Program Overview

  • Length: 2 Years (Online)
  • Degree Awarded: Associate of Applied Science (A.A.S.) in Game Development & Publishing
  • Focus Areas: Game design principles • Narrative • 2D/3D assets • Game engines (Unity/Unreal) • Testing • Publishing & monetization
  • Learning Style: Online interactive instructional videos & readings • Studio teams • Prototype iterations • Feedback-driven development • Portfolio showcase
  • Graduate Outcomes: Playable prototypes • Publishing literacy • Technical/game engine fluency • Creative storytelling
  • Why Choose This Program? Flexible • Affordable • Globally relevant • Entertainment industry ready